• Jan 04, 2024 News!IJFCC will adopt Article-by-Article Work Flow
  • Jun 03, 2024 News!Vol.13, No.2 has been published with online version.   [Click]
  • Dec 05, 2023 News!Vol.12, No.4 has been published with online version.   [Click]
General Information
    • ISSN: 2010-3751 (Print)
    • Frequency: Quarterly
    • DOI: 10.18178/IJFCC
    • Editor-in-Chief: Prof. Pascal Lorenz
    • Executive Editor: Ms. Yoyo Y. Zhou
    • Abstracting/ Indexing: Crossref, Electronic Journals LibraryINSPEC(IET), Google Scholar, EBSCO, etc.
    • E-mail:  ijfcc@ejournal.net 
    • Article Processing Charge: 500 USD
Editor-in-chief

Prof. Pascal Lorenz
University of Haute Alsace, France
 
It is my honor to be the Editor-in-Chief of IJFCC. The journal publishes good papers in the field of future computer and communication. Hopefully, IJFCC will become a recognized journal among the readers in the filed of future computer and communication.

IJFCC 2024 Vol.13(4): 67-75
DOI: 10.18178/ijfcc.2024.13.4.620

Augmented Reality on Mobile Browsers with WebGL

Vinamra Singh
School of Computing and Information, University of Pittsburgh, Pittsburgh, United States
Email: vinamrasingh19@gmail.com (V.S.)

Manuscript received February 17, 2024; revised March 21, 2024; accepted May 1, 2024; published November 13, 2024

Abstract—This research investigates the potential of Augmented Reality (AR) applications on mobile devices solely using web browsers, focusing on 3D augmentation via WebGL. It addresses the feasibility of AR in browsers, explores the integration of device sensors, and assesses the performance of WebGL on various mobile platforms. Despite technical challenges, such as camera integration limitations, the study demonstrates the successful implementation of other AR prerequisites on mobile devices. Results reveal significant performance variations between iOS and Android devices, with rendering capabilities generally meeting the task requirements, albeit with some limitations. Battery consumption during WebGL usage is relatively high compared to standard web browsing. Although AR standards in web browsers are not yet mature, and implementations remain unstable, this research suggests that WebGL, in its current state, can augment 3D objects within a user’s mobile view. While widespread adoption may not be immediate, ongoing advancements in both mobile hardware and web standards may pave the way for ubiquitous AR applications in mobile web browsers in the near future.

Keywords—WebGL, augmented reality, JavaScript, mobile devices, benchmarks

[PDF]

Cite: Vinamra Singh, "Augmented Reality on Mobile Browsers with WebGL," International Journal of Future Computer and Communication, vol. 13, no. 4, pp. 67-75, 2024.


Copyright © 2024 by the authors. This is an open access article distributed under the Creative Commons Attribution License which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited (CC BY 4.0)

Copyright © 2008-2024. International Journal of Future Computer and Communication. All rights reserved.
E-mail: ijfcc@ejournal.net